Fast Machines: Formula 1 Cars

$49.00

Learners become Wonder Seekers to explore how racing cars are designed to go fast, how teams work together, and how engineers use science and data to improve performance while developing skills in observation, questioning, problem solving, and creative design.

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Fast Machines: Formula 1 Cars

Learners become Wonder Seekers to explore how racing cars are designed to go fast, how teams work together, and how engineers use science and data to improve performance while developing skills in observation, questioning, problem solving, and creative design.

$49.00

This Curiosity Collection provides a cross-curriculum exploration of fast machines and Formula 1 racing through science, maths, geography, design, and creative inquiry.

Learners explore how machines are built to move quickly, how engineers use materials and safety design, how numbers are used in racing, and how races happen around the world.

The collection is designed using inclusive learning principles, supporting diverse learning needs through self-paced exploration, clear instructions, flexible activity options, visual supports, and multiple ways for Wonder Seekers to engage, create, build, and reflect.

A Curiosity Collection includes multiple Wonder activities completed over several sessions.

Each activity introduces new ideas through exploration, investigation, and creative design, leading to a final project where Wonder Seekers combine what they have learned.

The Collection includes:

Learning Area Level, Code Descriptor
Science Level 3, VCSSU048 Forces can be exerted by one object on another through direct contact or from a distance and affect how objects move.
Science Level 3, VCSSU049 Natural and processed materials have a range of physical properties that can influence their use.
Mathematics Level 3, VCMSP150 Collect, represent and interpret data using tables, picture graphs and column graphs.
Mathematics Level 3, VCMNA125 Solve problems involving addition and subtraction using efficient strategies.
English Level 3, VCELY247 Create short imaginative, informative and persuasive texts for familiar audiences.
English Level 3, VCELY248 Plan, rehearse and deliver short presentations, selecting appropriate information and organising ideas.
Humanities – Geography Level 3, VCHHK070 Identify and describe the characteristics of places in different locations at a local to global scale.
Humanities – Geography Level 3, VCHHK071 Represent data and the location of places and their features using simple maps and models.
Design & Technologies Level 3–4, VCDSTC025 Investigate how forces and the properties of materials affect the behaviour of designed solutions.
Design & Technologies Level 3–4, VCDSCD028 Generate, develop and communicate design ideas using drawings, models and digital tools.
The Arts – Visual Arts Level 3–4, VCAVAE025 Explore ideas and artworks from different cultures and use materials, techniques and processes to create visual artworks.
Critical & Creative Thinking Level 4, VCCCTQ012 Generate and develop ideas, explore possibilities and consider alternatives.
Critical & Creative Thinking Level 4, VCCCTR014 Use thinking skills to organise and represent ideas.
Personal & Social Capability Level 4, VCPSCSE017 Reflect on learning and identify what has been learned and what could be improved.
Personal & Social Capability Level 4, VCPSCSO019 Work with others, share ideas and consider different viewpoints.
curiosity journey

Our guided learning journey that moves from curiosity to understanding. Each step
builds naturally, so your child can explore, think, create, and grow at their own pace.

guide

Get orientated and understand the challenge, goals and what you’ll create.

exploration

Ask questions, explore different ideas and perspectives and gather inspiration.

investigation

Dig deeper into your ideas, test possibilities and build understanding.

studio

Create, make and experiment using the skills and ideas you’ve developed.

reflection

Look back on your process and results, celebrate growth and consider what’s next.

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