Invention Explorers: Amazing Inventions That Changed the World

A hands-on exploration of inventions, systems, and innovation through science, design, and technology. Learners investigate how inventions are created, tested, improved, and used in everyday life.

$49.00

This Curiosity Collection provides a deeper, cross-curriculum exploration of inventions through science, design, technology, and inquiry-based learning.

Learners extend their understanding by exploring how inventions develop over time, how systems and parts work together, and how inventions are used in different contexts. They investigate how ideas are tested, improved, and adapted, and how inventions can influence people, communities, and environments.

The collection introduces learners to design thinking by exploring how inventions are created for different users and purposes, how materials and systems are selected, and how ideas are refined through testing and comparison. Learners are supported to think critically about how inventions work, how they are used, and how they can be improved.

Activities encourage curiosity, investigation, and creative problem-solving while allowing learners to work at their own pace.

Learners may explore ideas in different ways, record their thinking using diagrams or notes, and develop their own invention through a process of design, testing, and improvement.

The collection is designed using inclusive learning principles, supporting diverse learning needs through self-paced exploration, clear instructions, flexible activity options, visual supports, and multiple ways for Wonder Seekers to engage, create, build, and reflect.

A Curiosity Collection includes multiple Wonder activities completed over several sessions.

Each activity introduces new ideas through exploration, investigation, and creative design, leading to a final project where Wonder Seekers combine what they have learned.

The Collection includes:

Each Curiosity Collection takes learners on a Wonder Learning Journey.
Learning Area Level, Code Descriptor
Science Level 6, VCSSU080 Scientific understanding is used to explain how changes to materials, forces or energy systems affect their behaviour and can be applied to solve problems.
Science Level 6, VCSIS082 Plan and conduct investigations, including identifying variables to be changed and measured, and describing potential safety risks.
Science Level 6, VCSIS083 Use appropriate methods, including tables and simple graphs, to represent data and identify patterns or relationships.
Science Level 6, VCSIS084 Compare data with predictions and use as evidence in developing explanations.
Science Level 6, VCSIS085 Communicate ideas and explanations using scientific representations and language.
Design & Technologies Level 6, VCDSTS034 Investigate how and why food and fibre are produced in managed environments and how these can become more sustainable.
Design & Technologies Level 6, VCDSTS035 Investigate how forces or electrical energy can control movement, sound or light in a designed product or system.
Design & Technologies Level 6, VCDSCD038 Generate, develop, and communicate design ideas and processes using appropriate technical terms and graphical representation techniques.
Design & Technologies Level 6, VCDSCD039 Develop project plans that include consideration of resources when making designed solutions.
Design & Technologies Level 6, VCDSCD040 Evaluate design ideas, processes, and solutions based on criteria for success.
Design & Technologies Level 6, VCDSCD041 Plan and manage production processes to safely make designed solutions.
Mathematics Level 6, VCMSP235 Construct, interpret and compare a range of data displays, including tables and graphs, to represent data and identify patterns.
Mathematics Level 6, VCMNA213 Solve problems involving the comparison of lengths, areas, volumes, capacities, masses and temperatures.
Mathematics Level 6, VCMNA214 Solve problems involving the use of percentages and ratios in practical contexts.
English Level 6, VCELY366 Plan, rehearse and deliver presentations, selecting and sequencing appropriate content and multimodal elements for defined audiences and purposes.
English Level 6, VCELY367 Use interaction skills, including paraphrasing, questioning and interpreting ideas.
English Level 6, VCELY368 Analyse and explain how language features, images and vocabulary are used to represent ideas and information.
English Level 6, VCELY369 Create texts for different purposes and audiences using accurate spelling, grammar and punctuation.
Critical & Creative Thinking Level 6, VCCCTM030 Examine how problems may contain more than one possible solution and use reasoning to justify choices.
Critical & Creative Thinking Level 6, VCCCTR028 Investigate different perspectives and generate alternative ideas or solutions.
Ethical Capability Level 6, VCECU010 Explore ethical issues in contexts such as fairness, sustainability, and the impact of decisions.
Intercultural Capability Level 6, VCICCD011 Identify and explain how cultural practices influence the use and design of technologies and systems.
curiosity journey

Our guided learning journey that moves from curiosity to understanding. Each step
builds naturally, so your child can explore, think, create, and grow at their own pace.

guide

Get orientated and understand the challenge, goals and what you’ll create.

exploration

Ask questions, explore different ideas and perspectives and gather inspiration.

investigation

Dig deeper into your ideas, test possibilities and build understanding.

studio

Create, make and experiment using the skills and ideas you’ve developed.

reflection

Look back on your process and results, celebrate growth and consider what’s next.

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